As usual, this is a big polishing update. Most notable are speed improvements and an updated compile progress window
Changes - Version 220.127.116.11 - 31 Mei 2012
- Added a default compiler profile to TDM-GCC downloads to create 32-bit executables.
- Ctrl+Click code browsing is more accurate now.
- Added a function to projects which can change the C++/C default choice made when creating the project.
- Fixed the comment/uncomment function not properly uncommenting single lines.
- Watched variable deleting now does not delete wrong variables anymore.
- Added TeX formatted code exporting.
- Updated the Chinese (TC) translations (by cin.getline).
- Compiling progress now properly updates error and warning count.
- Warning and error logs are now updated while compiling.
- Updated the new project window layout and fonts.
- Fixed insert assuming an initial cursor position of (1;1).
- Fixed a few code folding bugs regarding collapsing.
- The mingw32-make.exe location checker now checks all bin directories instead of just the first one.
- The function tooltip now waits 500ms after the last keystroke before parsing the code instead of parsing on each keystroke.
- Projects with a lot of files to be opened now open a lot faster.
- Code completion is even more accurate now, and it can now complete array items.
- Switched to, on average, three to four times (up to 40x) faster locale variant string comparison.
- Dev-C++'s memory manager now uses MMX instructions, making it incompatible with ancient processors.
- Code completion cache is portable now.
- Sped up the startup process by a few percents.
- Typing is faster now.
- More bug fixes.
- This version has GCC built-in instead of being an aditional package. It also contains, among others, D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
- For ultimate portable programming, please launch devcppPortable.exe located in the main folder of the portable zip download. This will make dev save its configuration files in the same folder as the executable.
- If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.
The setup which includes MinGW32 can be downloaded here (25MB). The setup which includes TDM-GCC x64 can be found here (35MB). The setup which updates only the IDE can be downloaded here (2MB). The Portable zipped version which includes MinGW32 can be downloaded here (15MB). The Portable zipped version which includes TDM-GCC x64 can be downloaded here (25MB). The Portable zipped version which updates only the IDE can be downloaded here (2MB). Lastly, the source code can be found here (1MB).
All editions can run on 32-bit Windows.
All Dev-C++ editions can be updated using the IDE only setups/zips.
The 18.104.22.168 RC2 update can be found here. Its source code can be found here.
Choosing between 32bit and 64bit
- The 64bit compiler will also run op 32bit computers. Not problem at all.
- The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
- The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
- There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
- To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will pass -m32 and use lib32 by default.
- To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.