Saturday, July 16, 2011

Dev-C++ 4.9.9.5 released

Yes, another update. This one comes with a few more urgent fixes and a portable version (the previous setup left some marks on PC's) can be downloaded in a zip format.




Changes - Version 4.9.9.5 - 16 Juli 2011
  • Added column reporting for a few more error types.
  • Made a proper portable version this time: it comes in a 7zip file, saving a few more registry entries compared to 4.9.9.4's portable setup.
  • The uninstaller now adds itself to Windows' "Programs and Features" list.


Important notices
  1. The options format has changed. If you want to reuse an old config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3 project file.
  2. This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  3. This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.


Download
The setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.


Problems
  • FIXED: The NSIS installer overestimates the installation size before unpacking by 50MiB. Don't have a clue why.
  • FIXED: Some old (pre-4.9.9.3) setup code forces users to not install Dev in a path which includes spaces. However, when I tried running the portable version from inside "Program Files (x86)", everything worked just fine. Bottom line: I need to do some housekeeping in that NSIS code.

Wednesday, July 13, 2011

Dev-C++ 4.9.9.4 released

Time for an update then. The last version was not-so portable in many ways. This one is. Together with doing a lot of portablizating, I've done a bunch of cleaning up, housekeeping and restyling.




Changes - Version 4.9.9.4 - 12 Juli 2011
  • Added a %path% macro to every path. Use this string in the config files to add relative paths to Compiler Directories.
  • Fixed a bug in the Code Completion Cache Creator (CCCC :D): it used to add 2 copies of every file (one relatively referred to and one referred to with a full path).
  • Cleaned up a few duplicate and unused headers and binaries. The installer is now a whopping 200KiB smaller.
  • Updated the make.exe searcher to check for GCC 4.5.2's make.exe.
  • Added a few install profiles: minimalist and portable.
  • Fixed a few grammar errors.
  • Updated the About window.
  • Added an icon to the installer.


Important notices
  1. The options format has changed. If you want to reuse an old config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3 project file.
  2. This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  3. This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.


Download
The setup can be downloaded here (includes full and portable versions). The source code can be found here.


Problems
  • FIXED: Need to add some processing code for a few rare output messages new to GCC 4.