Thursday, September 8, 2011

Dev-C++ 5.0.0.3 released

This one addresses a few issues with the portable version regarding shortcuts. It also fixes an unsigned negative range error and more in the code tooltip generator.




Changes - Version 5.0.0.3 - 8 September 2011
  • Rewritten and reorganized the Profile Analysis code.
  • Added an option to delete Profiling Information which detects by itself if it can be executed.
  • Corrected a few errors in the GCC profiling flag generation code.
  • Doubled the stack limits.
  • Improved Tab handling.
  • Fixed a memory leak in the Compiling form.
  • Restyled the Configure Tools window.
  • Remade the Help File. It now uses HTML Help (.chm) instead of WinHelp, which was removed from Vista and newer Windows OS's.
  • Help File couplings now directly take you to the help content of the currently open window.
  • Added optional automatic brace closing to the Editor Options.
  • Added an options tab to the Profiler.
  • Rewritten the GPROF output reader.
  • Removed any references to the flaky Help Item Customizer.
  • Added support for 'other' file counting in the Project Options window.
  • Resolved a few bugs that caused debugging and profiling options to not be saved.
  • Well, I've probably editted more stuff, but I can't recall.


Important notices
  1. The options format has changed. If you want to reuse an old pre-4.9.9.3 config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3+ project file.
  2. This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  3. This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.
  4. For ultimate portable programming, please launch devcppPortable.exe.lnk located in the main folder of the portable zip download. This will make dev save its configuration files in the same folder as the executable.


Download
The setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.


Problems / Upcoming changes / TODO
  • TODO: Implement C++0x suggestions by Xazax.
  • TODO: Fix the bug reported by Anonymous (first comment on 4.9.9.8).
  • FIXED?: Fix the mysterious crash reported by mdiz.
  • FIXED: Fixed a formatting and command generating bug in the Profiling Call Graph
  • ADDED: The incremental search dialog now has a 'next' and 'previous button and has been restyled.
  • ADDED: Added Goto Declaration and Goto Definition to the editor right-click menu.

24 comments:

  1. Hi there!

    The subject specified is '5.0.0.3' but provided links lead to '5.0.0.2', correct them please.

    ReplyDelete
  2. thanks for your work on Dev C++

    ReplyDelete
  3. Wow! This is great!
    Thanks for the information, this is really helpful.

    http://matrixresourcesinc.blogspot.com/

    ReplyDelete
  4. Wont Compile:

    # include
    using namespace std;
    int main()
    {
    cout<<"Hello World!"<<endl;
    system("PAUSE");
    return EXIT_SUCCESS;
    }

    ReplyDelete
  5. 'system' was not declared in this scope

    'EXIT_SUCCESS' was not declared in this scope

    Above code used to work in official version?

    ReplyDelete
  6. It is not the problem of the IDE but the problem of the code itself.

    Try to include cstdlib.

    ReplyDelete
  7. Looks like 5.0.0.4 is more or less done now.

    I'm still testing stability, but here's a sneak preview of the new right-click functionality (Ctrl-click has been rewritten):

    http://gamerneeds.org/bestanden/new.png

    ReplyDelete
  8. http://127.0.0.1/root/devc0x/bcb/project/devc++/devc.zip

    ---here is my own build, eliminating the anonymous bug 4.9.9.8

    ReplyDelete
  9. try #define EXIT_SUCCESS 0

    ReplyDelete
  10. try #define EXIT_SUCCESS 0;
    std::cin.get(); avoid using system(const char *) its an insult to cmd func.

    ReplyDelete
  11. I assume you're the same guy three times:

    It would be awesome if you've fixed that bug, but your download is referring to yourself in your private network. Try emailing it or use a file hoster.

    And uhm, the 'EXIT_SUCCESS 0' define can also be found in cstdlib. There's no need to rewrite these headers!

    Oh, and, yes, I should update these templates.

    ReplyDelete
  12. Update!

    http://gamerneeds.org/bestanden/Dev-Cpp%205.0.0.4%20RC1%20Overwrite%20Update.7z

    http://gamerneeds.org/bestanden/SOURCE%205.0.0.4.7z

    ReplyDelete
  13. Hi,

    Really appreciate for the work. These are really some huge improvements from the original Dev C++. The old version is really too buggy to use.

    A suggestion here, it's kinda annoying to use Dev C++ to debug, to know the value of variable, you need to add them by "watch". I think if we can view variables like all other modern IDEs do, something like local variables, auto variables, marking just changed variable, it would be much easier to use.

    Thanks.

    ReplyDelete
  14. Update update!

    http://gamerneeds.org/bestanden/SOURCE%205.0.0.4%20RC2.7z

    http://gamerneeds.org/bestanden/Dev-Cpp%205.0.0.4%20RC2%20Overwrite%20Update.7z

    @Victor:

    If the 4.9.9.8 bug gets fixed, that will be the first thing to get implemented!

    ReplyDelete
  15. Update update update!

    http://gamerneeds.org/bestanden/Dev-Cpp%205.0.0.4%20RC3%20Overwrite%20Update.7z

    http://gamerneeds.org/bestanden/SOURCE%205.0.0.4%20RC3.7z

    ReplyDelete
  16. Update update update update!

    http://gamerneeds.org/bestanden/Dev-Cpp%205.0.0.4%20RC4%20Overwrite%20Update.7z

    http://gamerneeds.org/bestanden/SOURCE%205.0.0.4%20RC4.7z

    ReplyDelete
  17. i have incorporated the code of code::block to dev c++ auto completion looks fine; it also uses now the gcc 4.6.1 c/c++/objective-c compile+library;

    -->> http://127.0.0.1/root/devc0x/bcb/project/devc++/devc.zip

    ReplyDelete
  18. i have incorporated the code of code::block to dev c++ auto completion looks fine; it also uses now the gcc 4.6.1 c/c++/objective-c compile+library;

    -->> http://127.0.0.1/root/devc0x/bcb/project/devc++/devc.zip


    thanks to orwell -- a great job..

    ReplyDelete
  19. I appreciate your effort, but, ehm, to explain it in layman's terms:

    Try giving me a link that does NOT contain '127.0.0.1' or 'localhost' or anything related!

    Dev 5.0.0.4 is nearly finished, I only need to fix one more bug in the GOTO items!

    ReplyDelete
  20. Maybe you could talk with original developers of devc++ and put your releases on old dev's official page. It would make it more popular and would keep former lineage.

    ReplyDelete
  21. @Anonymous:

    I've tried to contact them a few times, to Laplace's personal email and Bloodshed's contact email.

    However, noone's responding...

    ReplyDelete
  22. Just found this 'new' version.... seems to work better than the last one I used.

    Needs more documentation on making exe files from scratch. People are really 'tight' with letting the rest of the web at their workings.

    Hoorah for DEV-C++ Orwell version....

    Well, back to the grindstone

    ReplyDelete
  23. @Anonymous:

    It's not that complicated. Just create a file, type a bit, and click compile. :P

    But ehm, yes, the documentation sucks. I should address that sometime...

    ReplyDelete
  24. main()
    {
    int pid;
    pid = fork ();
    if(pid ==0 )
    cout<<"hello";
    else
    cout<<"hi"
    }

    not compiling with an error: 'fork' was not declared in this scope

    what to do?

    ReplyDelete